X (Mega Man)
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is the
main protagonist A protagonist () is the main character of a story. The protagonist makes key decisions that affect the plot, primarily influencing the story and propelling it forward, and is often the character who faces the most significant obstacles. If a st ...
of Capcom's ''
Mega Man X is a series of action platform video games released by Capcom. It is a sub-series of the ''Mega Man'' franchise. The first game was released on December 17, 1993 in Japan (January 1994 in North America) on the Super NES/Super Famicom; most o ...
'' video game series, known as in Japan. First appearing in the 1993
Super NES The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in ...
video game ''
Mega Man X is a series of action platform video games released by Capcom. It is a sub-series of the ''Mega Man'' franchise. The first game was released on December 17, 1993 in Japan (January 1994 in North America) on the Super NES/Super Famicom; most o ...
'', X is an android member of the
Maverick Hunters Since the debut of the first ''Mega Man'' video game in 1987, numerous characters have been introduced into the series. Overview Key: = Does Not Appear List indicator(s) * A dark grey cell indicates that the character was not in the prope ...
, a special police force tasked for defending humans and
Reploids is a series of action platform video games released by Capcom. It is a sub-series of the ''Mega Man'' franchise. The first game was released on December 17, 1993 in Japan (January 1994 in North America) on the Super NES/Super Famicom; most of ...
(anthropomorphic androids similar to X) against criminal Reploids known as Mavericks. X has appeared in multiple printed adaptations of the series as well as an original video animation, ''Day of Sigma'', which explores his early days as a hunter. X is also a supporting character in the ''
Mega Man Zero is a series in Capcom's '' Mega Man'' video game franchise. It was developed by Inti Creates, with Co-Producer Keiji Inafune and Director Yoshinori Kawano. The series consists of four games that were first released on the Game Boy Advance and ...
'' and ''
Mega Man ZX ''Mega Man ZX'' is an action platform game developed by Inti Creates and published by Capcom for Nintendo DS. It was released on July 6, 2006 in Japan, September 12, 2006 in North America, June 20, 2007 in Australia, and June 22, 2007 in Europe. ...
'' video game series, which star his Maverick Hunter comrade
Zero 0 (zero) is a number representing an empty quantity. In place-value notation such as the Hindu–Arabic numeral system, 0 also serves as a placeholder numerical digit, which works by multiplying digits to the left of 0 by the radix, usual ...
. Outside of the main ''Mega Man'' franchise, X has appeared in multiple crossover video games series. X was created by
Keiji Inafune is a Japanese video game producer, illustrator and businessman. Starting his career at Capcom in the late 1980s, his job was as an artist and illustrator. The first two games he worked on were the original ''Street Fighter'' and ''Mega Man'' in ...
as a successor to the original Mega Man. He was given a darker characterization and multiple sets of armor that enhanced his skills to contrast him from his predecessor. Besides Inafune, X was overseen by artist Hayato Kaji. The character has been voiced by multiple actors in both Japanese and English versions of the franchise. Critical reaction to X has been generally positive, with game journalists often finding him a worthy successor to Mega Man based on his unique traits. His partnership with Zero was also praised due to their different and complementary skills, although X was noted as being less popular than Zero, and his English voice actors were often seen as unfit for his characterization.


Creation and development


Original concept

When the
NES The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in American ...
began being overshadowed by its successor, the
Super NES The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in ...
,
Keiji Inafune is a Japanese video game producer, illustrator and businessman. Starting his career at Capcom in the late 1980s, his job was as an artist and illustrator. The first two games he worked on were the original ''Street Fighter'' and ''Mega Man'' in ...
embraced the improved graphics engine and developed a darker plot and character design. Inafune felt that the original Mega Man was too good and that his successor should have an "edge". In line with the new "X" series developed, two characters were created: one being the main character, X, and the other his partner,
Zero 0 (zero) is a number representing an empty quantity. In place-value notation such as the Hindu–Arabic numeral system, 0 also serves as a placeholder numerical digit, which works by multiplying digits to the left of 0 by the radix, usual ...
. In the original ''Mega Man'' series, Inafune usually designed the protagonist while his protégé Hayato Kaji handled the supporting characters; however, their roles were reversed for ''Mega Man X''. Kaji (credited as Rippa H.K) illustrated the protagonist X but had a difficult time with the initial design. However, he was then presented with much more freedom than he was accustomed to, due to the SNES's larger palette of colors when compared to the NES. Inafune and Kaji worked simultaneously on various designs for X with different pieces of armor attached. The idea for the armor parts came about because the game was planned during a time when role-playing video games were becoming extremely popular. Inafune felt that ''Mega Man'' had always represented a classic action game formula where the hero earns his defeated enemies' abilities; the armor parts were added to supplement this concept. Inafune created the character Zero, whom he originally intended to be the game's main, playable protagonist. "When the ''X'' series came out, I really wanted to redesign Mega Man," Inafune explained. "I wanted a totally different Mega Man. I’m a designer, a creator; I wanted something new. I didn’t want to use the same old Mega Man." Fearing a negative reaction from fans, Zero was ultimately reduced to a role secondary to X. Inafune noted that in early sketches, X and Zero were too similar, so Capcom aimed to make their silhouettes contrast one another due to make the merchandise easier to distinguish. Early illustrations of X made him look like a "cold-blooded killer", which led artists to soften his features in later games. Since the series' beginning, character designer Haruki Suetsugu was impressed by the handling of the relationship between X and Zero. From his point of view, X was a character who often makes mistakes in combat and constantly tries to improve. As a result, the artist felt he could relate with X, who was written to be a "B class" Hunter in contrast to Zero being the superior "Special A" rank. This allowed him to draw more frequently across the series. Suetsugu replaced Inafune as designer starting in the fourth game. Nevertheless, he regretted some of his illustrations as X lacked the appeal that Zero originally had.


Development and designs

For the fourth title, Hitoshi Ariga was responsible for designing X's secret featured in both the game after inputting a
cheat code Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier. Cheats may be activated from within the game itself (a cheat code implemented by ...
and as a Japanese
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action figure An action figure is a poseable character model figure made most commonly of plastic, and often based upon characters from a film, comic book, military, video game or television program; fictional or historical. These figures are usually mark ...
. He spent four days coming up with the initial blueprint, but was told by his supervisor to revise it. After tinkering with the ''
Mega Man X3 ''Mega Man X3'' (stylized as ''MEGA MAN X³''), known as in Japan, is a video game released by Capcom for the Super Nintendo Entertainment System (SNES). The game was originally released in Japan on December 1, 1995, and later in North American ...
'' armor parts, he noticed that attaching them in specific ways made them look like an airplane. Ariga remembered creating the armor as an extremely difficult yet fun task. He also revealed that Zero was intended to have his own Ultimate Armor, but the development team chose to not finalize it. X's new was designed by Ryuji Higurashi for ''X5'', who wanted it to resemble a bird with a beak-shaped chest piece, wings coming out of the back, and a talon-like arm cannon. Suetsugu designed the Gaea Armor, which was meant to resemble Sanagiman from the ''
Inazuman is a television series starring a mutant fictional character of the same name created by Shotaro Ishinomori. The first television series ran from October 2, 1973 to March 26, 1974 with a total of 25 episodes. A second season named aired in 19 ...
'' manga series. Inafune's only contribution to ''Mega Man X7'' was lending advice to the illustrators on creating the new protagonist Axl. Inafune had been careful in making X and Zero unique when he originally designed them, and he wanted to give Axl the same treatment. In ''Mega Man X6'', Suetsugu aimed to make the Blade and Shadow Armors look stylish. The cover art for the Japanese Saturn version of ''X4'' depicts Zero standing alone in a dark setting. "Usually, not having the main character on the package would be unheard of," Inafune stated. "But we had a lot of hardcore fans on the Saturn, so I figured it would be all right." A "Special Limited Pack" edition of the game included the Ultimate Armor X action figure. Another armor based on the Ultimate's design was made for X to wear in the ''Mega Man X'' collection's Challenge Mode. The three main characters were revised for ''Mega Man X8'' as Yoshikawa planned to give them more unique features. For ''Mega Man X: Command Mission'', Assistant Producer Tatsuya Kitabayashi claimed the staff were fans of the main character and wanted to alter his design. This was mostly because Capcom felt X looked too simple. The Hyper Mode was exclusive to the playable characters X and Zero. However, because this gave them too large of an advantage over other party members, all other characters were given one Hyper Mode while X and Zero were given two each. The staff noted X's overall characterization was conflicted due to his pacifist nature while killing enemies. As a result, they decided to make a strong yet kind character in order to appeal to the fans, turning him "into a full-fledged hero". Nevertheless, the developers were afraid of a negative backlash if the fans found X and Zero to be too different from their original personas. The redesign involved a "beam scarf" that could be produced whenever X performed a dash. ''Mega Man Zero''s main antagonist was a popular topic of discussion during production, and the developer often sought input from Capcom in this regard. Yoshihisa Tsuda jokingly suggested that they make the original X the game's final boss, an idea that was accepted at first. According to director Ryota Ito, Inti Creates realized that it "wouldn't sit so well with the young boys and girls that really do see /nowiki> as a hero", so they replaced him with Copy X just one month before release. X and Zero were intended to appear in the cancelled game ''Maverick Hunter''. Both X and Zero would have featured alongside a new human
sidekick A sidekick is a slang expression for a close companion or colleague (not necessarily in fiction) who is, or is generally regarded as, subordinate to the one they accompany. Some well-known fictional sidekicks are Don Quixote's Sancho Panza, ...
who is a "
Bruce Willis Walter Bruce Willis (born March 19, 1955) is a retired American actor. He achieved fame with a leading role on the comedy-drama series ''Moonlighting'' (1985–1989) and appeared in over a hundred films, gaining recognition as an action hero a ...
-like police officer." The inclusion of the human sidekick was part of the game's "man versus machine contrast". It was to be the first of a trilogy of games; players would control X in the first two games while they would switch to Zero in the third game, who must destroy X (who had become "incredibly powerful and infinitely intelligent over the course of two games").


Voice actors

X was first voiced in Japanese by Megumi Ogata, who considered the role to be a "first generation part" of her career alongside other series like ''
Yu-Gi-Oh! is a Japanese manga series written and illustrated by Kazuki Takahashi. It was serialized in Shueisha's ''Weekly Shōnen Jump'' magazine between September 1996 and March 2004. The plot follows the story of a boy named Yugi Mutou, w ...
'' due to voicing X and
Yugi Mutou Yūgi is a Japanese given name. It may refer to: People * Yugi Sethu (born 1964), Tamil actor, director and screenwriter Characters Given name * Yugi Mutou, the main character of ''Yu-Gi-Oh!'' * Yugi (''Tenchi Muyo!''), a character in '' ...
in their first appearance and later being replaced. Starting in ''Mega Man X4'', X was given another voice actor,
Kentarō Itō is a Japanese voice actor and stage actor who was born in Hachiōji. He is currently affiliated with Mausu Promotion and is representative of Theater Company K-Show. He has taken over some of the roles held by the late Kazuyuki Sogabe and Ta ...
. He was replaced by
Showtaro Morikubo is a Japanese actor, voice actor and singer who has voiced characters in anime, drama CDs, and video games. He was formerly affiliated with I'm Enterprise, Sigma Seven and VIMS. His most notable roles were Shikamaru Nara from ''Naruto'', Sou ...
for the next works. The fourth voice actor currently voicing X since ''Mega Man X8'' is
Takahiro Sakurai is a Japanese voice actor, narrator, and radio personality from Aichi Prefecture, Japan. His well-known roles include heroes such as Cloud Strife in ''Compilation of Final Fantasy VII'', Suzaku Kururugi in '' Code Geass'' and X in '' Mega Man X ...
, who said he enjoyed voicing X across the crossover ''
Project X Zone (pronounced as "Project Cross Zone") is a crossover tactical role-playing game for the Nintendo 3DS developed by Monolith Soft with assistance from Capcom and Red Entertainment and published by Namco Bandai Games. The game is a follow up to the ...
'' as he remembered X's thoughts. Sakurai described X as a serious character who "hesitates and agonizes, but always keeps fighting. He recalls experiencing multiple sad feelings when acting as X. He is always fighting, not just against Mavericks but also his inner persona as while does not enjoy the chaos, he finds himself forced to fight to achieve peace. Similar to his experience when playing the ''Mega Man X'' games from the Super NES he looked forward to the crossover due to his interactions with other famous characters." X from the ''Mega Man Zero'' and ''ZX'' series is voiced by
Takahiro Mizushima is a Japanese voice actor and singer. He is currently affiliated with Axlone. When voicing adult games, he is known as . Biography Mizushima is a former Japan Ground Self-Defense Force official. He entered the JGSDF Youth Technical School, a b ...
. In the English dub, X was given multiple voice actors starting with
Michael Donovan Michael Donovan is a Canadian voice actor and director known for his roles as Suikotsu in ''Inuyasha'' and Zoken Mato in ''Fate/stay night''. He has also directed many animated series and feature films. Roles Animation * ''3-2-1 Penguins!''K ...
in a crossover special, partnering up with the original Mega Man in the 1994 Ruby-Spears series. Ruth Marie Jarman (credited as Ruth Shiraishi), who also voiced Mega Man in
Mega Man 8 ''Mega Man 8'' is an action-platform video game developed and released by Capcom in 1996. It was directed by Hayato Kaji and produced by Keiji Inafune, both of whom had previously worked on the series as artists. It is the eighth installment ...
, voiced X in ''Mega Man X4''. Peter von Gomm voiced him in ''Mega Man X7''.
Mark Gatha Mark Gatha is a retired Canadian voice actor who worked at Blue Water Studios from 2002 to 2006. He is best known for voicing Domon Kasshu in the anime '' G Gundam'' and X from the ''Mega Man X'' video game series. He is also heard in the anime ...
replaced him in the next game, the first title's remake and the original video animation, ''Day of Sigma''. Ted Sroka worked as X for the fighting game ''Marvel vs. Capcom Infinite'', expressing joy when his role was revealed.


Appearances


In the ''Mega Man X'' series

In the original game ''
Mega Man X is a series of action platform video games released by Capcom. It is a sub-series of the ''Mega Man'' franchise. The first game was released on December 17, 1993 in Japan (January 1994 in North America) on the Super NES/Super Famicom; most o ...
,'' X was created by
Dr. Thomas Light Since the debut of the first ''Mega Man'' video game in 1987, numerous characters have been introduced into the series. Overview Key: = Does Not Appear List indicator(s) * A dark grey cell indicates that the character was not in the prope ...
sometime in "20XX" and is the template on which all non-Light model mechanical beings known as Reploids are based. Light named him X after the
variable Variable may refer to: * Variable (computer science), a symbolic name associated with a value and whose associated value may be changed * Variable (mathematics), a symbol that represents a quantity in a mathematical expression, as used in many ...
"x" which, in
algebra Algebra () is one of the broad areas of mathematics. Roughly speaking, algebra is the study of mathematical symbols and the rules for manipulating these symbols in formulas; it is a unifying thread of almost all of mathematics. Elementary ...
ic terms, represents limitless possibility, like X's advanced systems. Light died before X's diagnostics were complete, and X was discovered in his capsule 100 years later by another scientist,
Dr. Cain Since the debut of the first ''Mega Man'' video game in 1987, numerous characters have been introduced into the series. Overview Key: = Does Not Appear List indicator(s) * A dark grey cell indicates that the character was not in the prope ...
, who attempted to emulate X's technology and produced the first mass-produced
Reploid is a series of action platform video games released by Capcom. It is a sub-series of the '' Mega Man'' franchise. The first game was released on December 17, 1993 in Japan (January 1994 in North America) on the Super NES/Super Famicom; most ...
s: humanoid androids based on X's designs. Under Sigma's leadership, the Maverick Hunters were formed to combat them. However, Sigma becomes a Maverick and leads a massive revolt. X decides to stop Sigma, and teams up with Zero, one of the last remaining Hunters. The original video animation, ''The Day of Sigma'', retells these events before the game begins. In the first game of the series, ''Mega Man X'', X is defeated by the Maverick Vile but is rescued by Zero. In the game, X faces multiple Mavericks and reaches Sigma after defeating Vile with Zero's aid. After X defeats Sigma, he continues searching for Mavericks in order to achieve peace. He and Zero also appear as bosses in the game's remake, ''Maverick Hunter X'' if the player unlocks Vile. X's constant struggles in regard to defeating new Mavericks cause him to wonder if he is destined to be Zero's enemy fearing the possibility that he himself might be going Maverick in his ending from ''
Mega Man X4 ''Mega Man X4'', originally released in Japan as , is a video game developed by Capcom. It is the fourth game in the ''Mega Man X'' series and the second game in the series to be released on the Sega Saturn and PlayStation. The two versions were ...
'' after a battle with the Repliforce military. By ''
Mega Man X5 ''Mega Man X5'', known as in Japan, is a video game developed by Capcom. It is the fifth main installment in the '' Mega Man X'' series. It was first released for the PlayStation in Japan on November 30, 2000 and in North America and PAL territor ...
'', X can appear as a boss character in the final stages if the player uses Zero after he is infected by Sigma. While X continues facing Reploids that have become Mavericks as a result of a virus in ''
Mega Man X6 ''Mega Man X6'', known as in Japan, is a video game developed and published by Capcom. It is the sixth main entry in the ''Mega Man X'' series. The game was first released on the PlayStation in Japan on November 29, 2001 and was later made availab ...
'', he becomes reluctant to continue his missions in ''
Mega Man X7 ''Mega Man X7'', known as in Japan, is a video game developed by Capcom for the PlayStation 2 console. It is the seventh main game in the ''Mega Man X'' series and the first in the series to appear on the sixth generation of gaming consoles. '' ...
'' until he fears Red Alert's forces might result in more casualties. In the latest main title, ''
Mega Man X8 ''Mega Man X8'', known as in Japan, is an action platform game developed and published by Capcom originally for the PlayStation 2 on December 7, 2004. It is the eight and most recent installment of the ''Mega Man X'' subseries of the ''Mega Man'' ...
'', X is playable alongside Zero and Axl who are shocked when they discover that all Reploids will become copies of Sigma in the future; as a result, they fear that the war will never end. X also appears in the spin-offs '' Mega Man Xtreme'' to fight Mavericks and partners with a computer genius named Middy, and ''
Mega Man Xtreme 2 ''Mega Man Xtreme 2'' is an action-platform video game that was developed and published by Capcom for the Game Boy Color. It is a spin-off title in the ''Mega Man X'' series and a follow-up to ''Mega Man Xtreme'', which was released the previous y ...
'' to fight against a "Soul Eraser" named Berkana who plans to resurrect a growing army of
undead The undead are beings in mythology, legend, or fiction that are deceased but behave as if alive. Most commonly the term refers to corporeal forms of formerly-alive humans, such as mummies, vampires, and zombies, who have been reanimated by supe ...
Mavericks from the past. In '' Mega Man X: Command Mission'', X leads a resistance team to defeat the minions of the Rebellion Army. A mobile phone game also has X as a playable character. Although ''Mega Man X8'' was released by the time of the mobile game, Capcom chose X's previous look due to it being more well-known. X also reprises his role from the first game in three mangas by Iwamoto Yoshihiro, and the prequel ''Irregular Maverick Hunter X'' by Ikehara Shigeto.


Other appearances

Outside of ''Mega Man X'', X is present in the sequel series ''
Mega Man Zero is a series in Capcom's '' Mega Man'' video game franchise. It was developed by Inti Creates, with Co-Producer Keiji Inafune and Director Yoshinori Kawano. The series consists of four games that were first released on the Game Boy Advance and ...
''. Zero suffers from amnesia and believes that his friend X has conquered the world until a scientist named Ciel reveals he is a copy she created. The real X appears in the ending and, having tired of fighting, asks Zero to take his place on the battlefield. In the direct sequel, X's body is destroyed by Elpizo, but his mind remains active until he fades away in ''Mega Man Zero 3''. X appeared in the '' Mega Man'' episode "Mega X" and was voiced by
Michael Donovan Michael Donovan is a Canadian voice actor and director known for his roles as Suikotsu in ''Inuyasha'' and Zoken Mato in ''Fate/stay night''. He has also directed many animated series and feature films. Roles Animation * ''3-2-1 Penguins!''K ...
. He follows Vile and Spark Mandrill to the present to stop them from taking Lightanium back to their own time to help Sigma finance his wars against humans. Like Mega Man, X has the ability to copy weapons from enemies by touching them, such as using Snake Man's weapon to destroy Dr. Wily's plasma cannon. An X outfit can be unlocked and worn by the character Frank West in ''
Dead Rising is a series of action-adventure games created by Keiji Inafune. It was originally developed by Capcom until Capcom Vancouver took over developing the franchise. As of March 31, 2022, the game series has sold 15 million units worldwide and is ...
'', who also uses it as part of his hyper combo in '' Tatsunoko vs. Capcom: Ultimate All Stars.'' X appears in ''
Ultimate Marvel vs. Capcom 3 is a crossover fighting game developed by Capcom in collaboration with Eighting. It is an updated version of '' Marvel vs. Capcom 3: Fate of Two Worlds''. The game features characters from both Capcom's video game franchises and comic book se ...
'' as a DLC costume for both Frank and Zero and as a cameo appearance in Zero's ending. X also appears in ''Super Smash Bros. for Nintendo 3DS/Wii U'' and ''
Super Smash Bros. Ultimate ''Super Smash Bros. Ultimate'' is a 2018 crossover fighting video game developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo Switch. It is the fifth installment in the '' Super Smash Bros.'' series, succeed ...
'' as part of Mega Man's Final Smash.
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Gunners also have access to X's armor through paid DLC in both versions of ''3DS/Wii U'' and ''Ultimate''. X is also seen with Zero in ''
Project X Zone (pronounced as "Project Cross Zone") is a crossover tactical role-playing game for the Nintendo 3DS developed by Monolith Soft with assistance from Capcom and Red Entertainment and published by Namco Bandai Games. The game is a follow up to the ...
'' and its sequel. X is a playable character in '' Marvel vs. Capcom: Infinite'' and ''Puzzle Fighter'' with his Command Mission design as an alternate skin. He also appears in the card game ''
Teppen (stylized as ''TEPPƎN'') is a free-to-play digital collectible card game developed by GungHo Online Entertainment and Capcom. It released in North America and Europe on July 4, 2019 and in Asia on August 8 for Android, and iOS. The game was i ...
''. X also makes guest appearances in the ''Mega Man'' comic series by Archie Comics, appearing in stories set shortly before the events of ''Mega Man X'' and as part of the "Worlds Unite" crossover event. Writers noted multiple fans sent them messages about the character prior to his introduction, but that they wanted to see X portrayed as a darker character. However, they aimed not to take the ''Command Mission'' incarnation which depicted X as more of a leader.


Reception

The initial reaction to X has been positive. ''
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'' found him as a worthy successor to the original Mega Man based on his own skills such as dashes or tanks that increase the character's health bar. '' GamesRadar'' liked X's design, enjoying how in games he wears different armors that upgraded his skills while in some early titles he pays tribute to the ''
Street Fighter , commonly abbreviated as ''SF'' or スト (''Suto''), is a Japanese media franchise centered on a series of fighting video and arcade games developed and published by Capcom. The first game in the series was released in 1987, followed by six ...
'' characters by performing their techniques. ''Nintendo Life ''called his design a "more mature and gritty design" as the critic had grown tired of Capcom's original Mega Man who had appeared in multiple games, leading to dated elements. ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'' made similar comments in regards to X's skills as "a great touch" due to how powerful the character can become. ''Push Square'' agreed with the critics "fresh" concepts that Capcom needed to provide in order to sell more video games. ''
GameFan ''GameFan'' (originally known as ''Diehard GameFan'') was a publication started by Tim Lindquist, Greg Off, George Weising. and Dave Halverson in September 1992 that provided coverage of domestic and import video games. It was notable for its ex ...
'' praised the new armor design provided for ''Mega Man X2'', finding it more visually appealing than the original. ''
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'' enjoyed how throughout the series X retains some old skills from the early games that could only be acquired through upgrades and the variety of armors in ''Mega Man X3''. ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'' found X's actions too repetitive in the series by the third title gameplay-wise as the series lacked innovation. ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
'' had mixed thoughts about how X is handled in the series: while ''Game Informer'' praised his multiple visual appearances and usage of weapons, it criticized his child-like voice from ''Mega Man X4'' as a poor fit with his character, something that ''Electronic Game Monthly'' agreed with. His voice actor for ''Maverick Hunter X'' was criticized for always sounding angry. On the other hand, ''GameZone'' praised Mark Gatha's acting as X due to how he interacts with the bosses. By ''Mega Man X4'', critics praised the option of having Zero besides X as a protagonist as their different fighting styles gave more variety to the series. ''
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'' was displeased that in ''Mega Man X7'', X cannot be used and his replacement, Axl, is unlikable. '' GameSpy'' agreed and found X's desire to leave the battlefield comical. ''Destructoid'' made similar comments stating fans might dislike X being unplayable during the game's early stages; however, ''Destructoid'' felt that ''Mega Man X8'' improved in this regard, as X returns as a playable character. In regards to ''Command Mission'', X was praised by '' GameSpy'' due to the series giving him a more elaborated storyline and characterized him as a veteran. In general, the cast was praised for their designs. Nintendo World Report was disappointed by X losing his trademark ability in this game of copying weapons, which is given to Axl. ''RPGFan'' regarded X as one of the best-written characters in ''Command Mission'', though it considered X's voice unfitting and compared it to a boy scout's voice. Nevertheless, ''US Gamer'' found X's actions in the ''Zero'' series to be interesting considering Zero was a breakout character due to his large popularity in contrast to X's. ''GamesRadar'' considered both X and Zero as "crossover veterans" based on their multiple appearances and looked forward to when they joined forces for the first time in ''Project X Zone''. Kyle Hilliard from ''Game Informer'' considered X and Zero as one of his favorite characters in gaming and wanted to play as them in ''Project X Zone 2''. Clint Mize wrote an article for MTV's gaming section detailing why ''Maverick Hunter'' was a terrible idea. He felt that it could have turned off "core fans" of the ''Mega Man X'' series and that X required a "solid core title to reintroduce the character" rather than a "dark reimagining". ''Game Informer'' claimed X had the best weaponry in his introduction and that if Capcom were to make another ''Mega Man X'', X's weaponry should be based on it. It also considered X's armors from ''X6'', such as the Shadow and Falcon Armors, to be the best ones in the series. Zero was chosen to represent the "Mega Man" franchise over Mega Man or X himself in ''Marvel vs. Capcom 3'', as director Ryota Niitsuma thought he had more variation in his moves. For ''Infinite'', X was added due to his large popularity within the Western audience and was given his ''Command Mission'' design as an alternate skin. X's addition to the ''Marvel vs. Capcom Infinite'' cast has proven to be popular according to ''Polygon''. However, the writer noted that despite fans' excitement with X's inclusion, many were displeased with his early defeat in a preview.


References

General * * Specific {{DEFAULTSORT:Mega Man X (Character) Capcom protagonists Cryonically preserved characters in video games Robot characters in video games Robot superheroes Male characters in video games Mega Man characters Video game characters with superhuman strength Video game characters who can move at superhuman speeds Video game characters who can teleport Video game characters introduced in 1993 Video game bosses Video game superheroes